Programming languages · Comparison

Rust vs Go vs C++

Three compiled languages for fast, low-level or infrastructure code. They make different trade-offs between raw speed, safety and how easy the code is to write and read.

3 options · 8 questions side by side · updated

CompareRustGoC++
Memory safetyChecked by the compiler, no garbage collectorGarbage collected, safe by defaultManual; up to the programmer
SpeedOn a par with C++Fast, a step behind Rust and C++Very fast, with careful code
Learning curveSteep: ownership and lifetimesGentle: a small, simple languageSteep: a huge language with many pitfalls
Compile timesSlowVery fastSlow on big projects
ConcurrencyThreads and async, checked for data racesGoroutines and channels built inThreads; safety is up to you
ToolingCargo builds, tests and fetches packagesThe go tool builds, tests and formatsMany build systems, no standard package manager
Typical usesSystems, CLIs, WebAssembly, Tauri appsCloud services, APIs, DevOps toolsGames, browsers, engines, embedded, finance
MaturityYounger; 1.0 in 2015Mature for servers; 1.0 in 2012Decades of code; released in 1985

How to choose between Rust, Go and C++

  • Pick Go for network services and tools where simple code and fast builds matter more than the last bit of speed.
  • Pick Rust for performance-critical or security-sensitive code that must be fast without memory bugs.
  • Pick C++ for games, existing C++ codebases and platforms where its compilers and libraries are the standard.

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